yellowascot: (Distant)
Arc ([personal profile] yellowascot) wrote2012-09-13 01:50 pm

Haven Application

Name: The Guindo
Contact Info: E-mail: theguindo@gmail.com, DW: [personal profile] theguindo, AIM: PianistOfRaielin
Other Characters Played: N/A
Preferred Apartment: None

Character Name: Arc
Canon: Final Fantasy 3 DS
Background/History: FFwiki's FF3 plot summary, Arc's role

(Also he is 14 years old for anybody coming here to find his age.)

Personality: Arc has always been shy; he tends to stammer and freeze up in social situations, unless he's already familiar with the people involved. But he is also very polite, and that need to be courteous can sometimes overcome his shyness, but it's more like falling into a routine and letting a program run in place of personality when that happens.

Because of his shy nature, he always had trouble making friends, and was a bit of a loner. In place of friends, Arc read books, anything he could get his hands on. This gave him a vast wealth of knowledge. Sometimes he can go off on intellectual tangents forever and it's hard to get him to shut up (ironic considering how hard it can be to get him to talk in the first place). Despite this, he doesn't act like a know-it-all. He doesn't pretend he knows everything; he'd rather admit what he doesn't know so he can learn new things.

He's also a very passive person, preferring to avoid conflict whenever possible. Of course, thanks to his journey to save the world he's gotten slightly better about that. He knows how to defend himself now and won't run from a fight if one starts, but he'd still much rather not have one start in the first place. He's not very brave (he lacks confidence in himself and his abilities), but he's not a coward either (he will face whatever is thrown at him, to the best of his abilities). He's also very prone to panicking when he's overwhelmed, especially in unfamiliar situations.

Even though he's usually shy and non-confrontational, Arc can be very stubborn once he's set his mind to something. If he's decided he's going to do something, he'll make it happen, and he's not the sort to back down when he feels he's in the right. He will always stand up to defend others, even if it means starting a fight. Being a victim of bullies himself for most of his life, he absolutely does not tolerate bullying when he sees it.

Among his friends, he's much more friendly and open, and far less hesitant. Arc is a very warm and caring person underneath his crippling shyness, and he's always willing to help people out if they need it. The guardian forces of his world dubbed him the Light of Kindness, and it fits. Unfortunately, his kindness and willingness to help can make him easy to take advantage of.


Abilities/Powers: Oh boy. Grab yourself a sandwich.

Arc's world is kept in balance by the four crystals of light and the four crystals of dark. The balance between light and dark must be carefully maintained, and whenever one force begins to grow stronger than the other, the crystals choose four warriors to act as their champions and restore the balance.

Arc is a Warrior of Light chosen by the crystals. He was granted a selection of skillsets known as jobs, each job coming with its own set of abilities, strengths, weaknesses, and gear specialty, as well is its own unique look. One job might have the ability to cast healing magic, another is a master with a bow, another can summon spirits to his aid--but there's no skill crossover. One job, one set of abilities.

He can switch jobs at will, going from one highly specialized skillset to another, but at the cost of an adjustment period known as crystal sickness. Going between similar jobs, like white mage to black mage, will have a shorter crystal sickness period, while going between vastly different jobs, like white mage to viking, will have a much longer period.

Crystal sickness in-game is a condition where stats are lowered for the duration of X many battles. In RP, I'll be playing it as something more akin to the symptoms of a hangover, with length and severity mirroring the number of battles such a switch would take in-game. Switching jobs before the crystal sickness has passed will extend its length. The game puts a maximum of 10 battles on it, I'll be using a maximum of 24 hours.

The FFwiki has a list of specific jobs in FF3.

tl;dr summary: Arc is a very versatile person in terms of combat ability, but he only has access to one set of skills at a time and cannot switch between skillsets frivolously.

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